Kampaņa |
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EI SotBE THoT TRoW TSG AToTB UtBS DID HttT Liberty NR AOI SoF |
Era |
AoH D GW - AOL A-A BRE D+S EoMR EoS EE EE+D EMR ER GS I IC PYR(DE5ul) PYR(DE7l) PYR(DE9l) SR |
Valoda |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id it ja ko la lt lv mk nb nl pl pt pt ro ru sk sl sr sr sv tl tr zh zh |
Mermaids, like elves, have a powerful and native ability in magic, though theirs is considerably different than that of the elves. Those who master this ability are held in high regard, and their skill is used in a multitude of crafts, many of which humanity would never dream. The obvious use in war is forbidden against their own race - this power is the greater part of what protects their people from the monsters that wander out of the abyss.
Special Notes: The unit has magical attacks, which always have a high chance of hitting an opponent.
Advances from: | Mermaid Initiate |
---|---|
Advances to: | Mermaid Siren |
Cost: | 33 |
Veselība: | 38 |
Kustība: | 6 |
Pieredze: | 90 |
Level: | 2 |
Alignment: | likumpaklausīgs/-a |
ID | Mermaid Enchantress |
Abilities: |
staff sit | 9 - 1 tuvcīņa | ||
water spray sit | 14 - 2 lādiņš | maģija |
Resistances: | |
---|---|
griež | 0% |
caurdur | 0% |
sit | 0% |
dedzina | 0% |
saldē | 20% |
mistisks | 0% |
Terrain | Movement Cost | Defense |
---|---|---|
Ala | 3 | 20% |
Alas siena | 99 | 20% |
Ciems | 1 | 40% |
Dzelme | 1 | 50% |
Kalni | 99 | 20% |
Mežs | 5 | 30% |
Pauguri | 5 | 30% |
Plaisa | 99 | 20% |
Purvs | 1 | 60% |
Pļava | 2 | 30% |
Seklums | 1 | 60% |
Smiltis | 2 | 30% |
Sniegs | 2 | 30% |
Sēņu biežņa | 3 | 20% |